
This got the same treatment in terms of FOV and 21:9 resolutions, as well as the adjustments for mouse, but has also received some DirectX 11 performance improvements while fixing some “graphical issues with Occlusion Culling”.
#Bioshock 2 remastered crashes shotgun Patch#
Got that? Okay, now here are the BioShock 2 Remastered patch notes. All that along with stomping out some bugs. The short version is that they’ve made FOV adjustable from 75 to 130, improved the mouse sensitivity, introduced 21:9 resolutions and provided new graphics options “for lower-end machines”. Try finding your particular gripe and seeing if it’s fixed. Here are the BioShock 1 Remastered patch notes, as listed in a recent update.

A strange situation when even the original BioShock allowed you to change shadows, textures and so on.īut developers gonna develop. But many were far more annoyed by the lack of options, with the games containing only the ability to change resolution, anti-aliasing, vysync and anisotropic filtering. I judge all games by their water effects, so I was mostly just unhappy to see that the water somehow looks worse in the remaster. 2K are hoping to balm those deep, deep wounds with these patches, introducing adjustable field of view, more resolutions and some other fixes. But they were also lacking a lot of the expected graphics options, not to mention the presence of treacly mouse controls and the absence of support for BigWide resolutions. The games came out as part of a collection, boasting about how good they looked. A patch has been released for the recent Remastered editions of BioShock and BioShock 2, hoping to fix some of the problems players have been confronting 2K about.
